STRIPS: The 1971 Paper That's Still the Ancestor of Every Game AI Planner
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Discussion of the blog article STRIPS: The 1971 Paper That's Still the Ancestor of Every Game AI Planner.

The 1971 Fikes & Nilsson paper that invented STRIPS planning, read firsthand — and the four changes F.E.A.R.'s GOAP made to run it in real time.
Discussion thread — share findings, corrections and follow-ups below.