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$ deploy --game rust

Rust servers that hold up on wipe day

High-clock CPUs, NVMe storage, and enough memory for a 4K map with a full population. Oxide and Carbon plugin support, scheduled wipes, and instant provisioning.

  • Instant build
  • NVMe + DDoS protection
  • Cancel anytime

$ systemctl status

What's included

  • Oxide (uMod) & Carbon plugin frameworks
  • Custom map files, seeds and world sizes
  • Scheduled wipes and automatic updates
  • RCON access from the panel console
  • Always-on DDoS filtering
  • Full SFTP and file manager access

$ ./pricing

Suggested sizes

$1.25 per GB of RAM per month. Every size resizes later without a wipe.

PlanBest forvCPURAMNVMePrice
Small serverPvE / community, 2500 map48 GB80 GB$10.00/mo
Full pop4000+ map, 150 players & plugins824 GB240 GB$30.00/mo

Questions

How much RAM does a Rust server need?

Rust scales with map size and population. A 2500-map PvE server runs on 8 GB, a standard 3000-3500 map with 50-100 players wants 16 GB, and full-pop wipe servers should start at 24 GB.

Do you support Oxide and Carbon?

Yes — install either framework from the panel, drop your plugins in, and they load on boot. Managed customers can hand us a plugin list to set up.

Can I schedule automatic wipes?

Yes — set a wipe schedule in the panel and the server wipes map, blueprints, or both on your cadence, straight after the Facepunch update lands.

Rust servers that hold up on wipe day: high-clock CPUs, NVMe, Oxide and Carbon plugin support, scheduled wipes.

Ship something. We'll keep it hardened.

Pick an Elevated plan or spin up a game server — your first invoice is only due when you're happy with what you're getting.