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$ deploy --game fivem

FiveM hosting built for roleplay cities

High-clock CPUs, NVMe storage for huge stream folders, MySQL databases, and txAdmin out of the box — everything an ESX or QBCore community needs on day one.

  • Instant build
  • NVMe + DDoS protection
  • Cancel anytime

$ systemctl status

What's included

  • txAdmin web console & scheduled restarts
  • ESX, QBCore and qbox friendly
  • MySQL databases for characters & inventories
  • NVMe storage for large stream/MLO folders
  • One-click FXServer artifact updates
  • Always-on DDoS filtering

$ ./pricing

Suggested sizes

$1.25 per GB of RAM per month. Every size resizes later without a wipe.

PlanBest forvCPURAMNVMePrice
Starter cityDev server or 16-32 slots48 GB80 GB$10.00/mo
Big cityWhitelisted RP, heavy MLOs824 GB240 GB$30.00/mo

Questions

How much RAM does a FiveM server need?

A small ESX or QBCore server with 20 slots runs well on 8 GB. A busy roleplay server with 64 players and 200+ resources wants 16 GB, and whitelisted RP cities with heavy scripts and MLOs should start at 24 GB.

Do you support ESX, QBCore and txAdmin?

Yes — any framework on FXServer artifacts works here. txAdmin runs alongside your server for console, player management, scheduled restarts and artifact updates.

Do I get a MySQL database?

Every FiveM server can create databases from the panel — that's what oxmysql and mysql-async connect to for characters, inventories and jobs.

FiveM hosting for roleplay cities: txAdmin, ESX/QBCore ready, MySQL databases, NVMe storage and DDoS protection.

Ship something. We'll keep it hardened.

Pick an Elevated plan or spin up a game server — your first invoice is only due when you're happy with what you're getting.