$ deploy --game fivem
FiveM hosting built for roleplay cities
High-clock CPUs, NVMe storage for huge stream folders, MySQL databases, and txAdmin out of the box — everything an ESX or QBCore community needs on day one.
- Instant build
- NVMe + DDoS protection
- Cancel anytime
$ systemctl status
What's included
- txAdmin web console & scheduled restarts
- ESX, QBCore and qbox friendly
- MySQL databases for characters & inventories
- NVMe storage for large stream/MLO folders
- One-click FXServer artifact updates
- Always-on DDoS filtering
$ ./pricing
Suggested sizes
$1.25 per GB of RAM per month. Every size resizes later without a wipe.
| Plan | Best for | vCPU | RAM | NVMe | Price |
|---|---|---|---|---|---|
| Starter city | Dev server or 16-32 slots | 4 | 8 GB | 80 GB | $10.00/mo |
| Roleplay | 64 slots, full framework & scripts | 6 | 16 GB | 160 GB | $20.00/mo |
| Big city | Whitelisted RP, heavy MLOs | 8 | 24 GB | 240 GB | $30.00/mo |
Questions
How much RAM does a FiveM server need?
A small ESX or QBCore server with 20 slots runs well on 8 GB. A busy roleplay server with 64 players and 200+ resources wants 16 GB, and whitelisted RP cities with heavy scripts and MLOs should start at 24 GB.
Do you support ESX, QBCore and txAdmin?
Yes — any framework on FXServer artifacts works here. txAdmin runs alongside your server for console, player management, scheduled restarts and artifact updates.
Do I get a MySQL database?
Every FiveM server can create databases from the panel — that's what oxmysql and mysql-async connect to for characters, inventories and jobs.
FiveM hosting for roleplay cities: txAdmin, ESX/QBCore ready, MySQL databases, NVMe storage and DDoS protection.
Ship something. We'll keep it hardened.
Pick an Elevated plan or spin up a game server — your first invoice is only due when you're happy with what you're getting.