Artificial intelligence How AI Actually Works in Modern Video Games: FSMs to LLMs Game AI isn't intelligent. It's state machines, search, and scoring arranged to feel like judgment, with real, runnable code from FSMs to local LLM dialogue.
STRIPS: The 1971 Paper That's Still the Ancestor of Every Game AI Planner The 1971 Fikes & Nilsson paper that invented STRIPS planning, read firsthand — and the four changes F.E.A.R.'s GOAP made to run it in real time.